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Don't
let capacity limitations keep you from meeting market demand.
Nintendo
Enhances Performance of its Conveyor Sortation System
Nintendo's High-Speed Sorter
Utilizes Logix Solution Control Products From Rockwell Automation to Increase
Speed and Boost Throughput by more than 85 Percent
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As
part of a complete conveyor system retrofit, Nintendo Co. relied on
Rockwell Automation to provide control and information systems needed
for speed, efficiency and flexibility |
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In order to keep pace with
market demand and maintain its leadership position in the industry, Nintendo Co.
sought to upgrade its conveyor and sorting system at its North Bend, Wash.,
facility. The old system had capacity limitations that prevented it from keeping
pace with market demand. The system couldn't handle smaller unit sizes, nor
could it keep pace with the increased volumes associated with increased sales.
As part of a complete system retrofit, the company relied on a control and
information system solution approach from Rockwell Automation to provide the
speed, efficiency and flexibility needed for this critical system.
Background
Nintendo Co., Ltd., of
Kyoto, Japan, is the acknowledged worldwide leader in the creation of
interactive entertainment and has sold more than one billion video games
worldwide. Nintendo video game systems are delivered to the North Bend
distribution facility already assembled with several units packed in a carton.
After arrival the units are put away into the warehouse storage system until the
orders are picked. Units are shipped both to customer distribution centers and
retail outlets in full pallet, full case, and mixed case quantities.
Direct-to-consumer shipments also are sent from the facility year-round. Full
pallet shipments bypass the conveyor and sortation system and are delivered
directly to the appropriate shipping lane. For full case and mixed case orders,
as well as direct-to-consumer shipments, the individual boxes are placed on a
conveyor and sorted by shipping service level to the appropriate
"takeaway" lane for loading and delivery.
Challenge
Nintendo's existing
conveyor system was not meeting the distribution center's throughput and work
flow requirements. The aging system couldn't accurately sort boxes under 12
inches in length, a critical issue given the industry's move to smaller unit
boxes. In order to accommodate newer products, Nintendo needed to expand the
capabilities of the facility to process boxes as small as six inches in length.
An upgrade would enable the system to run faster and more efficiently.
Solution
To upgrade its aging
sortation and conveyor system, Nintendo turned to Material Handling Integrator
R.H. Brown Co., Seattle, Wash., who then teamed with Serra Systems, Healdsburg,
Calif., to engineer a retrofit of the sortation system which would meet the
growing demands for Nintendo products. The engineering team was determined to
deliver an upgraded control system capable of meeting their operating and
efficiency goals. Nintendo has come to rely on Rockwell Automation to deliver
Quality, support and tightly integrated control systems. Because of this, Jerry
Danson, equipment manager, Nintendo of America, requested the new system be
controlled by an Allen-Bradley Programmable Logic Controller. "Over the
years we've come to rely on Allen-Bradley control products to make sure we keep
pace with consumer demand," said Danson. "As the market has changed
and demand has grown for smaller units and greater volumes, we knew
Allen-Bradley products were the logical choice for our control system." The
engineers considered an Allen-Bradley SLC Series Programmable Logic Controller
or an Allen-Bradley Control-Logix™ 5550 controller. After evaluating the
existing system and the controller options available, one of the engineering
team's most important decisions was to design a new system retrofitted with the
Allen-Bradley ControlLogix controller. To meet the demands of the new system,
the selected processor needed a scan time of less than 10 milliseconds. With its
fast processing speed, the ControlLogix averages a scan time of 5-6 milliseconds
in the new system.

The
complexity of the application and the objectives determined by Nintendo made the
system an ideal choice and well-suited for the robust capabilities of
ControlLogix.

Results
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At
the core of Nintendo's upgraded sortation system is Allen-Bradley's
ControlLogix, programmed using the RSLogix 5000 software. |
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To increase throughput
speeds, several obstacles had to be overcome. Products are often pulled in waves
to fill orders going to the same retail store, and therefore are routed to the
same takeaway lane. While the main conveyor system runs at 350 feet per minute,
the takeaway lanes run at only 100 feet per minute. Without making alterations
to the system, boxes would either build up in the takeaway lanes or need to be
re-circulated through the plant, slowing system throughput and impacting
delivery times. Given these challenges, the engineering team developed a
solution that would eliminate backups in the takeaway lanes.
A new process improves
throughput
They implemented a
Variable Gap Optimization (VGO) process designed to keep the system running
smoothly. For example, the VGO process speeds or slows the conveyor in order to
optimally space adjacent boxes heading for the same takeaway lane. This
maximizes sorter throughput and prevents backups from developing. At the core of
the system is the fast processing capability of the ControlLogix. The VGO
scanner reads the barcode of an entering box. The ControlLogix processes the
information and assigns the box to an appropriate takeaway lane. Simultaneously,
the length of the box is measured, added to the accumulated total length for
that lane and stored in the ControlLogix memory. The actual gap between one box
and the next box is also measured. The larger the accumulated length in a lane,
the more space is created between one box and a subsequent box destined for the
same lane. This process allows more time for the takeaway lane to empty,
ensuring that the lane has the capacity to hold subsequent boxes. When the lane
accumulator completely empties, the space between boxes is set at the minimum,
and the conveyor operates at full speed.
To accomplish this
process, a ControlLogix is connected to an Allen-Bradley Ultra 200 Digital Servo
Drive via an analog output module. The ControlLogix processes the information to
determine the optimal gap and commands the servo drive to either speed or slow
the conveyor. The fast processing time of the ControlLogix, combined with the
rapid response time of the servo drive, allows the system to work efficiently
and minimizes the amount of conveyor length necessary to make these speed
changes.
The VGO process also
increases overall system throughput by minimizing the recirculation of boxes. To
accommodate the previous sorter and control system, the recirculation lane is
long. If a box needs to be recirculated, it can take a substantial amount of
time to make its way back through the system and down the appropriate lane. In a
scenario where a truck is packed and waiting for part of the shipment to
recirculate, overall throughput can be affected significantly. In addition, the
VGO process prevents the sorter from jamming and the takeaway lanes from
overfilling.
Directing the Boxes to
the Appropriate Shipping Lane
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Now,
with high delivery accuracy and a low rate of product recirculation,
Nintendo's throughput has increased from about 80 cases per minute to
about 150 cases per minute. |
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Once the boxes are placed
on the conveyor in optimal spacing measurements, the boxes head to the next
stage of the system — the shipping induction point where the boxes are sorted.
Using an Allen-Bradley PanelView 550 interface, operators assign destinations
(takeaway lanes) to the bar codes that are stored in the ControlLogix.
Omni-directional scanners read the label on the box, and the ControlLogix
processes the information. Based on the information from the PanelView,
ControlLogix directs the box to the appropriate takeaway lane. The boxes are
then loaded onto trucks and shipped to the designated retailer.
ControlLogix
Multi-Vendor Interface Module Makes Device Connection Simple
To connect the scanners to
the ControlLogix, the new system uses a ControlLogix Multi-Vendor Interface
Module (MVI). The six scanners (three at the VGO process and three at the
shipping induction point) are connected to two ports. With the capacity to store
a small amount of code written in C programming language, the MVI cards can
complete minor processing functions before presenting the information to the
ControlLogix to process and evaluate. The third port is used as a host
interface, directly connecting ControlLogix to the AS/400 Warehouse Management
System (WMS). This enables a checks and balances system: ControlLogix sends
divert verification messages to the WMS to notify the WMS that the cartons have
been switched to "diverted status". All connections are made via RS232
protocol links. Because of the programming capability of the MVI card, the
system achieves substantial speed enhancements.

With ControlLogix,
Nintendo gains the flexibility to program every parameter possible and still
remain within the 10 millisecond time window.

Diagnostics and
Troubleshooting Made Easy
The ControlLogix is
programmed using the RSLogix 5000 programming software. RSLogix incorporates
superior diagnostics, reliable communications, an intuitive user interface and
enhanced reporting options to help maximize performance and reduce development
time. RSLogix 5000 also uses a Microsoft ActiveX control, TrendX™ . TrendX
allows users to integrate the programming software with an HMI software package
such as Rockwell Software RSView32 to monitor real-time data and provide
historical trending from HMI data. RSTrendX allows you to compare historical
data to current data providing troubleshooting capabilities.
Direct Remote Access
Simplifies Updates and Speeds Troubleshooting
Troubleshooting can now
occur at the Nintendo facility via direct remote access. This allows the
engineers at remote locations to accomplish changes or enhancements over the
phone line, greatly simplifying system updates and troubleshooting in a
timesaving manner.
Increasing System
Throughput
The Nintendo distribution
facility met its goals with the upgrade of the conveyor and sorting system. On
average, the new conveyor system runs just slightly faster than the previous
system. However, with the high delivery accuracy and low rate of product
recirculation attributable to the VGO process, the throughput has increased from
about 80 cases per minute to about 150 cases per minute. While the old system
couldn't handle boxes less than 12 inches in length, the new system can
accurately sort and move boxes as small as six inches in length, routinely
handling boxes in the six- to nine-inch range. With throughputs also
significantly increased, Nintendo is pleased with the new system. "The new
conveyor and sorting system has allowed Nintendo to accurately and effectively
expand their sorting capabilities," Winkle said. "It also has enabled
them to nearly double their throughput to meet the increasing market demand for
Nintendo products."
Logix-AP001A-EN-P May 2001 |